Bose Conferencing Environments

The goal of this project was to create realistic and visually appealing examples of small meeting spaces. The assets needed to be modular in order to easily build the multiple different use cases shown in the videos. These spaces were used for still renders and animations in order to help represent how and where the Bose conferencing products are be used.

I was responsible for the design and development of these rooms from concept to final production. This included the modeling and texturing of key props, architectural elements, and products in the scenes. In addition I was responsible for lighting the scenes using real time ray tracing and creating all of the animations used in the videos.

Small work bench space

Small work bench space

Video to show off our unique design and engineering

Casual open meeting area in an open office environment.

Casual open meeting area in an open office environment.

Small meeting room / huddle space. Used to show how the active microphones work

HuddleSpace Scene in Editor

HuddleSpace Scene in Editor

In editor shots of the work bench room

In editor shots of the work bench room

Detail Lighting

Detail Lighting

In editor shots of the work bench room

In editor shots of the work bench room

Tiling Master Material.
This was the base for all material instances that used tiling materials and textures from Megascans or Substance Designer.

Tiling Master Material.
This was the base for all material instances that used tiling materials and textures from Megascans or Substance Designer.

Master Material that drove all of the material instances for props painted with Substance Painter

Master Material that drove all of the material instances for props painted with Substance Painter

Table Material Instance Painted with Substance Painter

Table Material Instance Painted with Substance Painter

Tileable Material created with Substance Designer

Tileable Material created with Substance Designer

In editor Shot of the small conference room and Microphone beam visualization

In editor Shot of the small conference room and Microphone beam visualization

Detailed lighting

Detailed lighting

Pulled back scene of the modular room

Pulled back scene of the modular room